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11:00 am January 14, 2012
| Dongo
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smight you are just too cool

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11:00 am January 14, 2012
| Dongo
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smight you are just too cool

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12:06 pm January 14, 2012
| Dongo
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| Member | posts 30 | |
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Post edited 6:54 am – January 15, 2012 by quill18
here is my attempt at a space ship. maybe a mothership kind of thing.

please give me any comments on my design they will be greatly appreciated.
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4:12 pm January 14, 2012
| atigersgrin
| | Strathroy | |
| Member | posts 10 | |
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It looks like a mother coming to hug you, so it fits for a mothership.
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6:19 am January 15, 2012
| humma kavula
| | 127.0.0.1 | |
| Member | posts 7 | |
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Post edited 6:54 am – January 15, 2012 by quill18
wip
834 polys
1664 tris
i think more details are useless, they gonna get lost anyways if its textured ?!

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6:51 am January 15, 2012
| quill18
| | Ontario, Canada | |
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Nice lighting, Humma — is that Blender/Cycles?
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I'm just a dude with Fraps and too much spare time.
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6:53 am January 15, 2012
| quill18
| | Ontario, Canada | |
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BTW, if anyone wants to email me a ship model or two at quill18@towerdive.com, even if not finalized, I'll see if I can start fiddling with how we might want to space section to feel like. I'll try to make a few different version like with the roguelike grid vs gridless examples and we can see what we think.
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I'm just a dude with Fraps and too much spare time.
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7:15 am January 15, 2012
| Smight
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| Member | posts 22 | |
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Post edited 7:20 am – January 15, 2012 by Smight
.blend contains all 3 ships .obj has individual ships,
https://rapidshare.com/files/4201615826/ships.zip
I think that is 3DS Max not Blender.
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9:02 am January 15, 2012
| humma kavula
| | 127.0.0.1 | |
| Member | posts 7 | |
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oh well its just a skylight, but thanks quill :D
modeled in silo, rendered with mental ray… well, i prefer clay renderings then 3d view screenshots 
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4:32 pm January 15, 2012
| Dongo
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| Member | posts 30 | |
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the picture I want to upload is to big
is there a way around that or do I just have to email quill with it
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4:43 pm January 15, 2012
| Smight
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| Member | posts 22 | |
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upload it to http://imageshack.us/ then link it on forum
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5:39 pm January 15, 2012
| Dongo
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6:09 pm January 15, 2012
| Smight
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| Member | posts 22 | |
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copy the link which has IMG tags then the image will show in forum.
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1:47 am January 28, 2012
| yigalf80
| | Haifa, Israel | |
| New Member | posts 2 | |
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Hi quill18!
I heard fromyour podcast that you need spaceships.
Can I upload you my 3dsmax 9 models? or as you mentioned blender is a must?
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12:02 am January 30, 2012
| quill18
| | Ontario, Canada | |
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| posts 449 |  
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Unity should be able to support 3ds max perfectly fine.
That being said, I'm not sure how many *space ships* we need at this time.
Unless we want to give up on the roguelike component and make a space sim or 4x game or something.
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I'm just a dude with Fraps and too much spare time.
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12:20 am January 30, 2012
| yigalf80
| | Haifa, Israel | |
| New Member | posts 2 | |
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Post edited 8:52 pm – January 30, 2012 by yigalf80
If u don't need ships i can do other sci-fi models: cars, buildings, spaceships, space fighters, spacestations, monsters, even cybertron like planets. all except people (i lack experience doing faces).
I have a big sci-fi arsenal. both low and high poly. how about this building? for example?
http://imageshack.us/photo/my-…..78597.jpg/
or this destroyer:
http://imageshack.us/photo/my-…..shipt.jpg/
or my own version of a future disc world
http://imageshack.us/photo/my-…..cityc.jpg/
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6:27 am February 29, 2012
| nickierv
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This might be useful for a start off point for your ground adventure.


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4:29 pm March 1, 2012
| quill18
| | Ontario, Canada | |
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| posts 449 |  
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I'm having a hard time seeing it on my monitor — is it a space ship?
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I'm just a dude with Fraps and too much spare time.
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6:35 pm March 1, 2012
| nickierv
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| Member | posts 3 | |
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I was thinking a 1 or 2 seat shuttle/scout craft.
take 2 on the renders, hopefully they turn out better


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12:26 am March 6, 2012
| Cazee09
| | Indiana, USA | |
| Member | posts 51 | |
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but then that kills the whole idea of building your own spaceship…:o
maybe that could be a start off point if you send your scout ship that is in your main spaceship down to the surface…whiel it mines or explores or something…:o
but think on the lines of bigger spaceships…:D
but it looks like a boss scout…:o
I'll have to get back into modeling..I made a dude but when I tried to animate him it failed in the sence that when I modeled him he was soooo poorl made in certain areas…and I didn't extend his arms…I am ognna practice on other things…maybe make a stick man and try it without hands first…and stick his arms pointing out…:D…and more polyies at the joints…
but I my most serious attempt will be of that concept art smite made…it looked awesome….>.<…
but I need more time..and I need to get in the mood…but spaceships…those are easy…;P…(If anyone made some kind of drawing or something…there was talk about importing spore creatures?…lol…make somethign liek that and I will try…but don't make it have ten faces and 100 legs…somethign simple…:o…drawing..idk…desender drew up some but I am talking basic…like zergling basic…something that is made up is preety easy compared to a human…which everyone sees everyday…
make pictures…so i can steal your ideas…I mean…try to make them useable…:p…
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I don't know what I'm talking about. :o
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