You know what I miss? Pinball machines. They are super fun to play, but very hard to find these days as arcades are getting rare.

They also have a consistent gameplay, but can fit any theme through various graphics and gameplay “combo” elements. ¬†I’m going to keep this in my back pocket as a “catch-all” mechanic for themes that don’t scream out some specific kind of gameplay… just because it would be REALLY fun to create a pinball game.

I think the real trick would be to properly simulate the various *plonk* and *ka-chink* sounds of the ball interacting with the various bumpers and such.  Getting reflection mapping on the chrome ball too.

I think it would represent a manageable, focused game that wouldn’t suffer from feature creep.

Although, I’m starting to think about how cool one particular feature would be…

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